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Planetfall: The Discovery

I'm running a little low on time right now so I'm afraid this will have to be kept very short. In fact, for now all I will say is that you will see this refered to as a lot of different names depending on who is saying it when and how much room they have. The full name is Planetfall: The Discovery. On the menu it's PF: Discovery because I didn't have enough space. Usually I will refer to it as PFTD, so remember that.

Oh, and I wrote this months ago:

A select few of you may know that about a year ago, I had planned to make prequels to both Cerberus and Planetfall. Although I started work on the Cerberus one (Emnisia's Awakening), it never got very far and I soon gave up on it. The Planetfall one has stayed as just an idea, and now that I have far more experience of mapping and (more importantly) the limits of the source engine, I've decided to start work on it.

This prequel is set many years before the original, when the second ship was forced to launch from its home planet before it was finished. Inside a neaby nebula , they found an ancient, highly advanced space station, orbiting a small planet. It was clearly not of human origin, but they badly needed any supplies they could find, and some of the crew were even hoping to find some weapons that were still in tact that they could mount on the ship. With no other choice, an elite team of marines and engineers prepared to teleport across to the ancient station...