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Planetfall - Version 2

Well, I think we can all agree that it has been a VERY long time coming, especially considering how long ago I first said that I would remake Planetfall from scratch. Still, I got here eventually! Most information you could want about PFv2 is on the Facepunch WIP Thread. This page will be for more detail information on updates and stuff. So, for now it will give details on stuff that I feel like giving details on.

For now the PFv2 Guide contains the storyline and FAQ for the map.

Ground Base

Okay. The ground base is about 70% done at the moment. The outer wall is made of fairly pretty models, the gate is as epic as ever, and the living quarters are done except for furniture. The central tower needs a bit of tweaking, and I MAY add an underground basement area, with links to the rebel tunnels. The garage/ hanger needs... something. I'm not sure what yet. The power generator is practically done. It looks awesome, and I don't think I will be making it so you can turn it on/off. Maybe if/when I have a shield for the base, it will control that, but until then it's purely for looking really cool. And finally there will be one more building in the fourth quarter of the base, but so far I haven't been able to think of anything, except possibly a workshop (like cerberus but different).

Fortress Tower

Also known as the square tower, or 'that really ugly one from PFv1'. While I have actually rebuilt it entirely, it looks pretty similar. I'm not going to change the looks too much, because I think it works. What I am considering though is restructuring the interior. In particular, making the lift smaller, and possibly putting rooms (living quarters?) around it. I would probably get rid of the glass as well. But that's fairly low on the list at the moment since the tower works the way it is.

Rebel Tunnels

I still want to expand these quite a bit. At the least, I want one tunnel running to the corner of the map with the base in. There may well be a cavernous area as well, with a proper underground base there. I also intend to add more to the main entrance section, most likely in the form of small fortification, and perhaps a new level at the top of the lift shaft.

Ship Wreck

This one is tricky. It's incredibly hard to put anything new into here due to the wonky angles. However, I will be putting certain things in here, such as components you can scavange, and most likely a key component for rebuilding the core.

Other Ground Areas

There isn't really much else planned for the ground. I still need to smooth out a small amount of the lanscape, and I will be making the forest slightly larger again. Other than that, it's just the 3D skybox, which I don't think I need to rant about AGAIN.

Planetfall

The ship itself needs lots of little things. I need to put in lots more maintenance tunnels, many rooms are still empty, the systems need to be made, the outside needs to be made prettier, lua needs to be incorperated...